Starter
$10.00 of rig time a month
- RTX 4090 Standard
- 3 h 23 m
- H100 AI
- 1 h 1 m
- Code CPU
- 28 h 34 m
- 1 rig at once · 1 with a GPU
- Sessions up to 4 h
- 10 GiB project storage
Computer too slow for your renders or builds? Rent a rig and pay only while it runs — billed per second, shown in hours.
Early access — these are launch prices; checkout opens with the console.
Desktop, Blender renders, Godot builds. Desktops run on-demand; spot is for batch renders.
Accelerators without a display — training, fine-tuning and models.
Exports, tests and your AI agent's builds. Bigger shapes in the calculator.
Each plan is a month of rig time, shown in hours on the rig you pick. Bigger plans add more hours per dollar. Monthly hours reset at the end of the month; cancel anytime.
$10.00 of rig time a month
$22.00 of rig time a month
$48.00 of rig time a month
$100.00 of rig time a month
For studios and teams that want pooled hours, invoicing and higher limits.
When a month runs hot, add hours once — no plan change. They're used after your monthly hours.
Pick a workload, CPU, GPU and disk — see the hourly price and how many hours each plan buys on it.
Fine-tuning, open coding models and a Studio for game assets. None of it is live yet — it's in design, and we'll say so until it ships.
Bring an open-weight model and your data; LoRA and QLoRA runs on one GPU, checkpointed so a spot rig can't lose your progress.
Run an open coding model inside your own GPU rig and point your agent at it — your code never leaves the machine you rent.
Generate concept art, textures, clips and 3D models with commercially licensed open models, then send them to Godot or Blender.
Your balance shows as the time it buys on the rig you pick. Pro's $22.00 a month is 7 h 27 m on the RTX 4090 Standard rig.
The rate locks when a rig starts and our server meters it. Start-up is on us; stop the rig and the meter stops.
Your plan's hours are used first and reset when it renews. Extra hours come next and last 12 months.
You're warned before you run out. Then the rig saves your project and stops — no surprise bills.
What the rig is for — it sets sensible defaults below.
You install the engine yourself on the rig.
CPU and memory, billed per second while the rig runs.
Workstation GPUs drive the editor, viewport and builds. Accelerators have no display.
Fast local disk for the rig. The first 5 GiB are free.